Junk Anchor
EARTH 2

Junk Anchor

  • Archetype:
  • Junk

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 4400




For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your Graveyard; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
52± 8/ 100
Power Score
Intrinsic 51
Deck 52

Junk Anchor — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 51 · Deck: 52.4 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Junk Anchor is a Level 2 Tuner whose value is its once-per-turn conversion of a discarded card and a Junk non-Tuner in the Graveyard into a Synchro Summon, with the Synchron Tuner substitution as a second route. Its ATK, DEF and Level 2 body earn no points on their own. The score sits in the middle because the effect is archetype-locked to Junk and Synchron, depends on a Junk body already being in the Graveyard, and has no observed combo data behind it, so the 38-deck pairing evidence confirms it is played rather than that it is strong.

Axis scores

Axis Score Evidence
Accessibility 45 No searcher exists in the text, so it is reached by drawing it and then needing a Junk non-Tuner in the Graveyard plus a discard to pay the cost (inferred; 38 decks run it, 1.71 copies on average, which confirms it is played but not how often it is live).
Combo & Conversion 62 Its text takes one Junk body from the Graveyard and Synchro Summons a Synchro monster with a Synchron Tuner, so it turns one card into a Synchro plus the Graveyard body (inferred from text; no combo examples were supplied).
Resource Economy 50 It costs one discarded card and returns one Special Summoned body plus a Synchro, a roughly even exchange with no Graveyard refuel of its own (verified from text).
Effect & Interaction 5 It has no negation, removal or hand-trap effect, so it brings no opponent interaction (verified from text).
Material Utility 60 As a Level 2 Tuner it is a usable Synchro material, and it still works as a Tuner when its effect is negated (inferred; no material role counts were supplied).
Resilience & Flexibility 40 The effect is once per turn and depends on a Junk body in the Graveyard, so a single negate or an empty Graveyard ends its value (inferred from text).
Deck-Building Efficiency 60 It runs at 1 to 3 copies with no garnet or lock, but it only functions inside a Junk or Synchron shell, which limits where it can be played (observed from deck copies distribution; inferred from text).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Material body. Intrinsic ≈ 51, Deck ≈ 52.4, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts a discard and a Graveyard Junk body into a Synchro Summon in one activation
  • Substitutes for a Synchron Tuner, so it can feed Synchro summons in Synchron shells
  • Level 2 Tuner body that is a usable Synchro material
  • Runs at 1 to 3 copies with no garnet or lock on the rest of the deck

Weaknesses

  • Dead without a Junk non-Tuner already in the Graveyard
  • Once-per-turn limit and a single negate end the effect
  • Archetype-locked to Junk and Synchron, so it has few homes outside those shells
  • No observed combo data, so its conversion rate is unmeasured

Counters / choke points

  • Effect negation of the once-per-turn Graveyard effect (inferred from text)
  • Graveyard removal of the Junk non-Tuner target (inferred from text)

Best use

Starter / Combo enabler. Decks: Junk, Junk Synchron, Synchron. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: substitutes for a Synchron Tuner; once per turn discards 1 card to Special Summon a non-Tuner Junk from the Graveyard and Synchro Summon; materials are banished; 38 of the attached decks run it, 97.4% alongside Junk Synchron
  • Observed: Average 1.71 copies per deck, distribution 1 to 3 copies; Gameplay split: 47.4% gameplay type 7, 36.8% type 4
  • Inferred: Primary role is a Starter / Combo enabler from the Graveyard special summon plus Synchro route; Live only when a Junk non-Tuner is already in the Graveyard; Practical homes are restricted to Junk and Synchron shells
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion % inferred from the deck sample only











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